In the seventh in the series of my Paths To Success blog series, I’ve been talking to John Dalziel who took the leap into games development after working in software development. For the last five years John has been working for an online gaming startup, firstly as a developer and more recently in a dev-ops role. They’re an entirely remote company with employees all over Europe.
For those of you who haven’t been following the blog series so far, this year I’ve been particularly interested in the paths that people take after education, especially following the increase across the UK in encouraging schools and colleges to embed employability into their lessons. The first time I tried this with students, I was met almost audible rolling of eyes – kids have genuine skills in detecting something that’s been “embedded”, much like a careers version of hiding vegetables in their spaghetti. They know.
So instead, with the new academic year upon us I decided to buck the trend of the many posts telling students that “results don’t matter” (they do, you worked hard), or “I didn’t need GCSEs” (no, but you had something else) and create a positive set of real careers stories to help motivate both my students and other teachers. I’ve been talking to an array of interesting people about how education shaped their own employability skills and their often irregular paths to success.
Hi John, could you tell me a little bit about your experience at school.
I adored school. I had a terrible home life and school felt like my ticket out (and it was)
With it being the start of the school year, I have to ask: do you have a particular teacher that you remember?
I have fond memories of Mr Pauline who ran the Maths department. That department had the only computers in the school (about a dozen BBC Micros and an Apple II) and my friend and I used to run the school computer club.
Could you tell me a little bit about your experience at college / university?
A lot of my friends studied computing at University and I would often hang out there with them, even though I wasn’t on the course. I was pretty good at drawing so in our group I became the graphics guy. I can remember working on a big Silicon Graphics machine to build a logo for a “roguelike” game they were making
Is there any other advice you would want to give to students receiving exam results this year?
The web is full of knowledge and opportunity. If you don’t get the results you’re hoping for, it’s not the end of the world.
Thank you so much to John for giving up his time to tell us about creating a gaming start up, and proving that it’s more than just an idle dream!
John can be found at https://www.computus.org where you can see his work.